Commodore Hacking Issue 14

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Table of Contents

Features

6. The Commodore Telnet BBS by Bo Zimmerman

In this age of internetworked computer systems, is the Commodore left out? No way, as Bo Zimmerman describes how to coax your Commodore BBS system to play the networking game. Bo shows how to set up your BBS so that Internet users can "telnet" to your BBS from anywhere on the 'Net.

8. Menu Toolbox III by Jeff Jones

You've got this neat idea for a game, utility, or productivity application. The engine is complete and working, but the user interface is a mess. Do you scrap the project because you're not up to the task of writing a whole UI engine? Nonsense. Jeff presents a rich set of functions and subroutines to tame that killer application.

11. The CMD Nirvana: The Guts and Glory by Todd Elliott

Has your computer system started looking like the multi-headed beast from a "B" movie? Are you tired of having so many items on your desk? Do you envy IBM PC owners with their all-in-one computer? Well, if you answered YES! to any of the above, let Todd show you his souped up C128DCR. Learn how you, too, can "upgrade" your computer system and refine its image.

13. Jim Butterfield: The Commodore Guru - An Interview by Jim Lawless

Jim Butterfield has long been associated with the Commodore computer system, from the days of the KIM-1 to the present. Many of us learned machine language through Jim's articles or books, while most have benefitted from his early work on creating memory maps and documenting KERNAL routines for the Commodore line. Jim Lawless talks to the ubiquitous Commodore Guru.

Columns

4. Hi Tech Trickery by Alan Jones

In part II of Alan's "Heavy Math" series, he moves right into Linear Programming and how to accomplish it on the C64. If you're still not sure what LP math is, read on, as you'll be surprised at which everyday problems fall into this category of mathematics.

15. Hacking BASICs by Richard T. Cunningham

Even as more and more programmers take up the ML flag and wave it proudly, there are many who either use BASIC entirely, or prototype pieces of code in BASIC before converting to ML. Richard outlines some common "gotchas" in the ever-present programming language.

17. Twiddling the Bits by Ward Shrake

OK, VIC-20 enthusiasts, listen up. Resident VIC-20 cartridge expert Ward Shrake details exactly how the VIC-20 and its cartridges work together to allow the user to play games and use applications on cartridge. Ward details how to archive your collection of VIC carts, as well as how the computer recognizes and executes code on a cartridge.

Departments

1. The (cough, cough) Hacking Editor

2. Input/Output

3. Newsfront

5. Hacking the Mags

7. UseNuggets

9. FIDO's Nuggets

10. The Hacking Review

12. Hack Surfing

14. Commodore Trivia

16. ? DS, DS$: rem The Error Channel

18. The Next Hack

19. Hacking the Code

C= Hacking Home

Copyright 1992 - 1997 Commodore Hacking

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Last Updated: 1997-03-31 by Jim Brain